Move, Move, Melon!!​​​​​​​
Summary
'Move, Move, Melon!!' is a 2026 USC AGP (Student Project) runner game. I helped provide animation for 4 characters. 
Responsible only for animations shown in reel below.
Project Breakdown
I joined 'Move, Move, Melon!!' 3 months before the publishing date as a Contract Animator. This meant I had to achieve 2 goals:
(1.) Quickly adapt to existing animation style and collaborative environment.
(2.) Efficiently deliver animation assets on a timely manner in order to meet project deadlines. 
Communication and feedback was key to succeeding these goals. Each week, I tackled new animations-- different characters, context, and more. Setting myself up to succeed, I asked questions in order to understand the assignment:

Who is this character? What are the design metrics? Which animations can come before or after? 

Consistently, I sent my progress after blocking to receive the team's feedback. 
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